
In an eagerly awaited showcase, PlayStation unveiled an extensive look at Ghost of Yōtei during a dedicated State of Play event. Hosted by Sucker Punch Productions’ creative directors Jason Connell and Nate Fox, the presentation offered nearly 20 minutes of new gameplay footage. The focus was on the protagonist Atsu’s quest for vengeance against the Yōtei Six, a group of warlords responsible for the destruction of her village and the murder of her family.
This showcase comes as anticipation builds for the sequel to the acclaimed Ghost of Tsushima. The new game promises to expand on the original’s themes while introducing fresh mechanics and storytelling techniques.
A Tale of Revenge and Memory
At its core, Ghost of Yōtei presents a classic revenge narrative, reminiscent of its predecessor. However, the sequel takes a deeper dive into Atsu’s past, allowing players to access her memories during gameplay. This feature, activated in specific areas, offers players a seamless way to explore Atsu’s motivations and the emotional connections she once had with her family and friends.
The game also emphasizes player choice, enabling a tailored experience through exploration, combat, or narrative progression. A new card system guides players to explore the map, unlocking new locations, encounters, and abilities for Atsu.
The Legend of the Onryō
As players progress, Atsu’s reputation as the Onryō, a legendary Japanese ghost, grows. This notoriety attracts tougher adversaries and can even place a bounty on her head. Conversely, Atsu can pursue her own bounties for additional rewards. The game introduces Altars of Reflection, where players can unlock new abilities, and opportunities to purchase maps from cartographers to enhance exploration.
Beyond these elements, Atsu can use a spyglass to identify points of interest, allowing for a more leisurely exploration of the game’s beautifully rendered landscapes.
The Art of Combat
Combat in Ghost of Yōtei is both strategic and dynamic. Atsu wields a variety of ranged and melee weapons, each suited to different enemy types. Weapons can be switched quickly, but may be dropped if Atsu suffers a hard hit. Conversely, she can disarm foes with surprise attacks.
Throughout her journey, Atsu will encounter allies, including a mysterious wolf companion that aids in combat, allowing her to engage multiple enemies simultaneously. Campsites serve as hubs for crafting, cooking, and gathering allies, each with unique traits to assist Atsu.
Immersive Experiences and Cultural Influences
The game offers multiple modes to enhance player immersion. Players can choose a Standard Experience with English voice acting or an Authentic Experience with full Japanese voice acting and subtitles. The influence of renowned director Akira Kurosawa is evident in the Kurosawa Mode, which features a black-and-white film grain aesthetic.
Additionally, the game includes a mode inspired by Takashi Miike, known for his work on 13 Assassins, which intensifies the combat experience with closer camera angles and heightened visual effects. Shinichirō Watanabe, famed for Samurai Champloo, contributes a mode that integrates lo-fi tracks into the game’s world, enriching the exploratory experience.
The State of Play stream also announced new PS5 Limited Edition console designs and bundles, adding to the excitement surrounding the game’s release.
Ghost of Yōtei is set to launch on the PlayStation 5 on October 2, 2025, promising to deliver a rich and engaging experience for fans and newcomers alike.